I love games but I'm not a game developer, I'm a professional software engineer, even though creating games being a teenager brought me to the IT industry.
I'm going to release a small (probably, mobile) game as a side hustle to learn how to launch a product from both a development and marketing perspective. I have a kinda working prototype and a plan but still trying to figure out how to increase my chances of the enterprise to at least recoup my modest investment and learn as much as I can by the way.